/*
 * Copyright (C) 2008-2014 TrinityCore <http://www.trinitycore.org/>
 * Copyright (C) 2006-2009 ScriptDev2 <https://scriptdev2.svn.sourceforge.net/>
 * Copyright (C) 2010-2015 Rising Gods <http://www.rising-gods.de/>
 *
 * This program is free software; you can redistribute it and/or modify it
 * under the terms of the GNU General Public License as published by the
 * Free Software Foundation; either version 2 of the License, or (at your
 * option) any later version.
 *
 * This program is distributed in the hope that it will be useful, but WITHOUT
 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
 * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
 * more details.
 *
 * You should have received a copy of the GNU General Public License along
 * with this program. If not, see <http://www.gnu.org/licenses/>.
 */

#include "ScriptMgr.h"
#include "ScriptedCreature.h"
#include "blackrock_depths.h"

enum Yells
{
    SAY_AGGRO                                              = 0,
    SAY_SLAY                                               = 1
};

enum Spells
{
    SPELL_HANDOFTHAURISSAN                                 = 17492,
    SPELL_AVATAROFFLAME                                    = 15636
};

class boss_emperor_dagran_thaurissan : public CreatureScript
{
    public:
        boss_emperor_dagran_thaurissan() : CreatureScript("boss_emperor_dagran_thaurissan") { }
    
        struct boss_draganthaurissanAI : public ScriptedAI
        {
            boss_draganthaurissanAI(Creature* creature) : ScriptedAI(creature)
            {
                instance = me->GetInstanceScript();
            }
    
            void Reset() override
            {
                HandOfThaurissan_Timer =  4 * IN_MILLISECONDS;
                AvatarOfFlame_Timer    = 25 * IN_MILLISECONDS;
                //Counter= 0;
            }
    
            void EnterCombat(Unit* /*who*/) override
            {
                Talk(SAY_AGGRO);
                me->CallForHelp(VISIBLE_RANGE);
            }
    
            void KilledUnit(Unit* /*victim*/) override
            {
                Talk(SAY_SLAY);
            }
    
            void JustDied(Unit* /*killer*/) override
            {
                if (Creature* Moira = ObjectAccessor::GetCreature(*me, instance ? instance->GetGuidData(DATA_MOIRA) : ObjectGuid::Empty))
                {
                    Moira->AI()->EnterEvadeMode();
                    Moira->setFaction(FACTION_FRIENDLY_TO_ALL);
                }
            }
    
            void UpdateAI(uint32 diff) override
            {
                //Return since we have no target
                if (!UpdateVictim())
                    return;
    
                if (HandOfThaurissan_Timer <= diff)
                {
                    if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0))
                        DoCast(target, SPELL_HANDOFTHAURISSAN);
    
                    //3 Hands of Thaurissan will be cast
                    //if (Counter < 3)
                    //{
                    //    HandOfThaurissan_Timer = 1 * IN_MILLISECONDS;
                    //    ++Counter;
                    //}
                    //else
                    //{
                        HandOfThaurissan_Timer = 5 * IN_MILLISECONDS;
                        //Counter = 0;
                    //}
                } else HandOfThaurissan_Timer -= diff;
    
                if (AvatarOfFlame_Timer <= diff)
                {
                    DoCastVictim(SPELL_AVATAROFFLAME);
                    AvatarOfFlame_Timer = 18 * IN_MILLISECONDS;
                } else AvatarOfFlame_Timer -= diff;
    
                DoMeleeAttackIfReady();
            }
            
            private:
                InstanceScript* instance;
                uint32 HandOfThaurissan_Timer;
                uint32 AvatarOfFlame_Timer;
                //uint32 Counter;
        };
        
        CreatureAI* GetAI(Creature* creature) const override
        {
            return GetInstanceAI<boss_draganthaurissanAI>(creature);
        }
};

void AddSC_boss_draganthaurissan()
{
    new boss_emperor_dagran_thaurissan();
}
